Fxphd mya214 maya lighting and rendering in production
- FXPHD MYA214 MAYA LIGHTING AND RENDERING IN PRODUCTION FULL
- FXPHD MYA214 MAYA LIGHTING AND RENDERING IN PRODUCTION SOFTWARE
Leonard has been in the 3D and visual effects industry for 17 years and has produced work for feature films, commercials and large corporate projects. There is not a week to week outline specifically because we will be working in a more fluid non-linear fashion but by the end of the term we will have produced some amazing shots for this new and exciting project. As a member you will have the opportunity to work on a live project and be involved not only in producing real elements and shots but also having your say in how we progress though the production. Leonard is especially looking forward to this term because of the unique nature of this course. We’ll also be using Photoshop, PFTrack and Nuke 5.2, our main compositing system.
FXPHD MYA214 MAYA LIGHTING AND RENDERING IN PRODUCTION SOFTWARE
Our main 3D software will be Maya 2010 which gives us access now to both Matchmover and Maya Composite (Toxik). Once we have shot approval from the Visual Effects Supervisor, our own Mike Seymour, we’ll move into compositing the CG elements seamlessly into the live action backgrounds and getting the finished shots delivered. Once background plates start to be fed through we will be tracking the live action fairies with a view to attaching our CG wings to them, getting the animation underway and the shots rendered in multipass ready to move on to compositing.
FXPHD MYA214 MAYA LIGHTING AND RENDERING IN PRODUCTION FULL
Very quickly we’ll be in the full flow of production covering the modeling of fairy wings, rigging and photo-real shader and lighting setups.
Our short film is literally being produced throughout the term and we’ll have first hand experience of working in post during a live project.įrom the outset we will be discussing the post workflow, file and image formats, storyboards, and how we’ll be taking the shots through to completion. ‘Moving Day’ tells the story of a young girl and her fight against the fairies who inhabit the garden of her new home. This short film is being directed by award wining director Jason Wingrove. This course, taught by Matt Leonard, is going to be slightly different from our other Maya offerings because we’re going to be working alongside a new and very exciting project called ‘Moving Day’. Selection is very important cause you have to select objects in an order you want them to stick to curve. String $POC = ("POC" + $z + ".parameter") Īnd an explanation video here. SetAttr ("POC" + $numObj + ".parameter") 1 TangentConstraint -weight 1 -aimVector 0 1 0 -upVector 1 0 0 -worldUpType "scene" $cShape $thisObj SetAttr ("POC" + $a + ".turnOnPercentage") 1 ĬonnectAttr -f ($cShape + ".worldSpace") ("POC" + $a + ".inputCurve") ĬonnectAttr -f ("POC" + $a + ".result.position") ($thisObj + ".translate") ShadingNode -asUtility pointOnCurveInfo -n ("POC"+$a) String $cShapeArray = `listRelatives -c $sele` select curve and object to attach and distribute along the curve I've created few scripts to speed up work.įirst one is offsetting animation by one frame for multiple objects. Prepering and animating book with a hell lot of pages was quite a challenge. My job was to build and animate the book and the packshots and also rendering/shading/lighting with exception of the fantom parts. I loved the first idea but finally it turned out into something like this. Who was not decided on how the add is going to look like. We struggle with this one a bit cause of the client. About one month ago we were working on an add for Voltaren.